After a booking is loaded in the scanner, staff can perform booking actions.
Available actions may include:
Mark Paid
Use this when payment is collected manually or at location.
Mark Failed
Use this when payment failed or could not be collected.
Check In
Use this when the customer arrives.
Start Booking
Use this when the appointment, session, class, or activity begins.
Complete Booking
Use this when the service/session is finished.
Cancel Booking
Use this when the booking should be cancelled.
Player details:
For multiplayer bookings, player information can be shown in the scanner result screen so staff can verify attendees.
